The trail has reached its end. Hunters and Seekers have crossed the Barrier Islands, followed the path of Manannán through the Ivory Forest, and witnessed the impossible dance of Hut and Mut. Now, beneath a clear sky filled with unnaturally brilliant stars, they finally reach the stone circle…
… and The Witch is waiting for them.
Scenario III of The Witch, Down By The Dancing Stones, is now available, bringing the hunt to its final confrontation.
At Last, the Witch
A circle of stones glows beneath the stars. On the other side the Witch makes no attempt to flee. Instead, she raises a hand, conceals her true form behind an illusion, and disappears from sight. But after everything that has brought your company this far, a simple trick will not be enough to escape you. And Manannán is still watching.
This time, the objectives could not be clearer. Hunters must give there all to kill the Witch. Seekers must do everything in their power to convince her to join them. Whichever side completes its Main Quest wins not only the scenario, but the campaign itself.
Find Her, Then Finish What You Started
The Witch moves between five objectives scattered across the battlefield, but reaching her is only part of the challenge. Before a unit can interact with her, its team must control at least one objective. From there, Hunters and Seekers must each approach the confrontation very differently. Hunters must fight the Witch, attempting to overcome her defenses and place Wounds in the Witch's Box. Seekers instead attempt to convince her, resisting her attacks as they gradually win her over.
Manannán's Fury
The Witch is not alone. Her magic sends the spirits of the Ivory Forest against anyone who draws too close, inflicting stress and hurling warriors away from her. Meanwhile, Manannán has had enough of the invaders in his sacred home. When the great stag charges, units can suffer very different consequences depending upon their current states. The Vulnerable may be wounded, the Frightened may flee, the Slowed suffer stress, and the Bewitched can find themselves cast all the way back to their deployment zone.
Stand strong Travellers… Everything you have learned on the Barrier Islands has led here.
One Last Fight
Scenario III: Down By The Dancing Stones is now live. Finish the hunt, complete your search, and decide the fate of the Witch. Remember to record and report each game in your campaigns to enter you into a raffle for a chance to win a Warcrow starter bundle of your choice!
The Witch waits for you at WarcrowGeist.com.




