LINDWURM
Lindwurm is a beautiful world beneath whose crust lie vast reserves of orichalcum, a mineral that vibrantly resonates with the magic of the celestial bodies, contemplates how the delicate balance of power achieved during the last centuries between the diverse peoples and nations that make it starts to crumble. And all nations are willing to take advantage of this situation for their own gains.
The timing is perfect, though. The magical potential of orichalcum intensifies as Warcrow draws nigh. This is a star whose purity causes the rise and fall of the so-called cycles of magic that repeat through the passing millenia. Lindwurm is dominated by these cycles and the vast energies they release. This world still preserves the vestiges of an ancient and mysterious civilization that rose up millennia ago and then mysteriously disappeared, as well as the remains of the civil war that ended the elven empire that succeeded it.
Since then the world has changed. Human societies have spread across much of its territory, constituting two great powers: the Hegemony of Embersig and Feudom. The dwarves have consolidated and increased the dominions of Mounthaven, their great nation. The Sÿenann elves live in the immense Great Forest, a vast territory through which they move quickly thanks to their magically connected portals.
The orcs and varank descend from the Northern Lands to do what they do best: hunt, plunder, and make war. And the Scions of Yaldabaoth, who were once just a small group of mysterious and disturbing rabble-rousers, have begun to multiply, conspiring in the shadows, to leave their mark on the world under the protection of their dread lord.
KNOW THE SPECIES!
These beings are born from the mixture of magic, fire, and overwhelmingly persistent emotions. The red caps, as a result of this, always embody a single emotion, which completely dominates their personality and objectives.
Red caps are bloodthirsty, impulsive, uncontrollable, and aggressive. Easily swayed by the scent of blood, they are beings of pure instinct with very limited intellectual capacity, but extremely happy in their obsessive and monothematic pursuit of a clear and simple purpose.
They lack the power of speech, being capable only of making sounds similar to squeals.
Therefore, the name red cap is actually what the dwarves of Mounthaven use to refer to them, and makes reference to both their lust for blood and the color of their crests. Although these, over time, end up turning a very dark color, until they are almost black.
These beings are born from the mixture of magic, fire, and overwhelmingly persistent emotions. The red caps, as a result of this, always embody a single emotion, which completely dominates their personality and objectives.
Red caps are bloodthirsty, impulsive, uncontrollable, and aggressive. Easily swayed by the scent of blood, they are beings of pure instinct with very limited intellectual capacity, but extremely happy in their obsessive and monothematic pursuit of a clear and simple purpose.
They lack the power of speech, being capable only of making sounds similar to squeals.
Therefore, the name red cap is actually what the dwarves of Mounthaven use to refer to them, and makes reference to both their lust for blood and the color of thei...
THE ELEMENTS!
Magic flows in Lindwurm, fueled by the purity of the Warcrow star, which the closer it gets, the more it enhances the magical qualities of orichalcum. But as Warcrow approaches, the balance of the world shatters. Conflicts and tensions between the nations of Lindwurm then reach their peak.
Ready to use all weapons at their disposal to impose themselves on their enemies, their relationship and knowledge of magic are as different as they are disparate. However, all nations use it to achieve their goals and none of them are free from its effects