Ormuk has always been first in everything: He was the first one to be ready for the rite of passage into adulthood, the first in his group to mark his body with Orcish war scars, and the first one to join the seafaring raids against The Hegemony's colonies in the Island of Chains.
It was during one of these raids that he was captured by The Hegemony's soldiers. Aware of the orcs' savage side and to prevent their prisoners from rebelling, soldiers would keep orcs in a daze using sedative potions.
Rage and resentment began to fill Ormuk's heart. And his life changed when the crew of the slave ship he was on were led to mutiny, thus ending up in Hawthorn Point, where he has been, well, just getting by to this day.
With the aid of Ansgar, the tattoo artist, Ormuk was able to get a number of jobs, often carrying caskets onto ships from Feudom. Knowing his warrior nature, Ansgar has acted as a liaison between Ormuk and the adventuring teams that have been forming up in Hawthorn Point to enter the Fog. That most certainly seems like a job better suited for an orc than moving boxes of the dead around!
Ormuk is a warrior, a strong presence on the team, and someone who considers that the best defense is a good offense.
This orc has lived a harsh life since the day he left his lands behind. Rage and resentment drive him.
His special item is a bone pendant that hangs from his neck. A memento from his Northern Tribe.
His body is marked with countless scars.
Orcs are instinctive warriors, smart, born to hunt and fight, and they're great predators.
The weapon our protagonist wields is his proverbial Fendetestas. It would appear his miniature features him about to smash some skulls in. He also carries a pair of flying knives, just in case.
He has a great deal of endurance and he's a first-line warrior, but that doesn't mean he's reckless! Ormuk has a gourd canteen and a leather gird for protection.
Every time an Enemy inflict you Damage with their Attack, ignore 1 Damage.