From the rulebook: “You must apply this effect after rolling the dice (with all possible repetitions), but just before starting the Switches step.”
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Can the disarmed and vulnerable state effects be applied during the activation in which they are given to a unit?
From the rulebook: “You must apply this effect after rolling the dice (with all possible repetitions), but just before starting the Switches step.”
A unit with the slowed state applies its effects during the “No one gets left behind” step?
Yes, if it decides to move since the unit is performing a movement. In this case, the unit uses its first MOV value and then removes the state.
If a demoralized unit with the slowed state flees, does it apply the effects of the state?
No, since fleeing is not a movement action.
What happens if a unit with the slowed state performs a charge?
From the rulebook: Your unit cannot use its second movement value (MOV) when performing the move and assault actions. Additionally, you must subtract 4 strides from your charge movement (up to a minimum value of 0).
What happens when a unit has a skill that allows it to repeat its failed WP tests and then suffers the frightener state?
First, activate the state. Then, you apply the effects of the skill.